Spyro and related characters are ® and © of Activision Blizzard, Inc. All rights reserved. Unfortunately, like the other couple of 'boss fights' you've had you're stuck in strafe mode. In any case smash the next nest of Grove Mites and get on over to the other side of the lake. Jump to the left and onto the next ship. The game will helpfully hint that you should hit the barrel of cannonballs on the far side of the ship. There's a Mite Nest straight ahead so smash that to pieces to avoid bother. And turning crystal ball switches on. Cynder voiced by Mae Whitman . Once your Fury meter reaches the full point simply unleash your fury upon whatever is around. There's a few soldiers and a couple of leaders to kill before you get to the boss fight. This is much more powerful and much more useful than the Ice Breath of the previous game, this time your foes almost always freeze allowing you the freedom to get up close and personal without them attacking. At the first jump before turning to jump up again continue along a bit and round the corner you'll discover Quill [05/40]. We and third parties use tech like cookies to make this happen. The vine wall will smash by itself allowing you through. Take it to the cannon in the middle and fire it at the bits of wood blocking the other ship. Upon its release, The Eternal Night has received mixed reviews, garnering less praise than The Legend of Spyro: A New Beginning. Most everything should also apply to the Wii version but not to the Nintendo DS or … It doesn't require Dragon Time to get on but you might to get off unless you're quite quick off the mark. (function(w,d,s,l,i){w[l]=w[l]||[];w[l].push({'gtm.start': Hit the lever again and take it over to the right where there's another cannon. He'll summon three soldiers to help him though, and once the four of them are dead another few waves of soldiers and leaders will smash their way in. A few trees will collapse as you continue and then a pair of Death Hounds will appear behind you. Avoid his swipe and he'll slam it into the ground sending out a burst of purple energy. quickly run around the mast and into the lift. There's another fast mover and then a tilt beam. Once you've killed the scavengers to your satisfaction just jump down through the new hole (dying before getting through the hole means doing the entire battle over again). Go into Dragon Time and hit the lever on the base of it. A few waves of enemies will appear then a Commander will open up the top for you and some more soldiers will pour in. Kill them and get onto the bridge just past, turn to the right and you might just notice a red/orange spinning icon in the distance. Fury. He crashes a lot less often so you'll just have to keep circling until he does, making sure not to let him catch you up too closely. } For the first health bar it's a simple case of standing in the middle to entice the Ravage Rider to turn and fly at you. Jump from the first branch onto the hexagonal pillar, then onto a tree branch and then across the path to Quill [03/40]. Jump up onto it and then directly over to the feather to the right, that's Quill [11/40]. Watch out for their spinning, and remember the easy way is to simply knock them up into the air once and Tail Strike them when they're down or you'll keep on having the attack them. Kill them with your new Comet Dash attack (Fire Breath does nothing) and then move on again. You should be able to see a path of branches curving around to the left, just keep following them and past the shocking Jellyfish. This is Dragon Time, for now it's unlimited so take your time in jumping onto the rotating platform ahead, of course once you're on the platform jump off straight away. Surrounded by an onslaught of Grove Beasts. If you decide that you want to kill those annoying Grove Worms then it'd probably be best to attempt it from shore where you can stock up on magic. Jump on top of the statue to reach the part above. A few more jumps following Sparx onto another moving Jellyfish, at its point on the far side of the tree jump again to another doing the same kind of thing, and then onto a nice normal stationary one. This is the first of five Magic Relics, Magic Relic [1/5]. updatedCookie = encodeURIComponent(name) + "=" + encodeURIComponent(value); All off-topic comments will be deleted. Continue down the corridor again, going left after a very short distance and through into a room with the bottom of a mast in. His second attack consists of firing several shots in a row, dodge these by walking to the side and then jumping back along the same path then walking it and jumping and walking and jumping until he finishes this attack. Stand on the circle and the door will open. You should make it by landing on the side, jump again if you're sliding off. The Legend of Spyro: Eternal Night is definitely not one of those platformers that just take a bop on the head to kill off an enemy. The camera here's not very good but whatever. 'https://www.googletagmanager.com/gtm.js?id='+i+dl;f.parentNode.insertBefore(j,f); Here you'll be told about Earth Flail, no more rapid fire Earth Breath, this one is still quite tough and is useful in attacking a lot of enemies, though not if they're too close already. The graphics for The Legend of Spyro: The Eternal Night are decent but I have seen better on this system. Kill the four trolls to advance. The Legend of Spyro: The Eternal Night Review Spyro continues his quest for mediocrity in yet another frustrating, unoriginal adventure. Then off to the left and push the second statue. Double jump and glide over these, doing this four times before he tires. Going left at the corner (where else would you go? Glide down to the torches below, light the three of them and get back upwards to continue along the path above. Turn around and head down the path to the left and jump down at the end of it. :^|; )" + name.replace(/([\.$? The other two are just ahead, one to the left and the other behind a vine wall which you'll need to smash using your melee attacks. Smash down the vines blocking your way and go right (left to some Blue Spirit gems) and head outside. You'll be rewarded with Health Relic [2/5] for getting to the end of the path. Leaderboard Guides Resources Discord Streams Forum Statistics Sub-games. Over to the small pond with three Grove Worms sitting in and another Grove Beast on the far side. Once they're dead some more will arrive through the grate that closed before. During this you'll also have to avoid his punches and kicks, Dragon Time is a big help in all of this. Go up the ramp at the back and take care of the Commander. The Legend of Spyro: The Eternal Night is the second video game in the Legend of Spyro trilogy. The last one has ten bursts before its minuscule gap, Dragon Time is most useful for this one. This boat will take you to another small boat which you'll need to transfer to. To kill them you can jump into the water and tail strike, but it's not particularly worth it, so just ignore them and avoid their attacks. The Legend of Spyro: The Eternal Night Gameplay Movie 3. Go back now and follow Sparx to the left. options.expires = options.expires.toUTCString(); Please do not use the comments system for conversations, instead use the provided forums for the game. This jumps Spyro and nearby enemies into the air for you to immediately air melee them, it damages them a bit too. Jump down. There's a pair of Jellyfish of the shocking variety up next, it's all a matter of timing but if not unless you're really low on health it shouldn't matter here. This jumps Spyro and nearby enemies into the air for you to immediately air melee them, it damages them a bit too. For The Legend of Spyro: The Eternal Night on the PlayStation 2, GameFAQs has 7 cheat codes and secrets. Jump up onto the fallen tree and turn around, jump onto the tree branch sticking out, then to another on the right and finally glide into that green icon floating in the air, Magic Relic [2/5]. After killing the pair of soldiers that attack first a couple of Death Hounds will appear. Seem familiar? A lift will come in, laden with a leader, which you should jump up to and get into. Kill the Ghost and the lone Blunder Tail at the far end of the room. The Legend of Spyro: The Eternal Night Promotional Shorts are short movies based on the beginning events of the The Eternal Night in The Legend of Spyro series. The Legend of Spyro: The Eternal Night Cast . Walk down to the scavengers below and you'll see some Dreadwings destroy the deck. He'll then fire a couple of times with several bullets at once. Not all bosses are like this so don't worry too much. Keep on through the tree and glide down onto one of the platforms in the purple water below. Go right and outside. On with the show. Transfer to one more boat and you'll notice a health bar popup in the corner. Jump up the platforms once you've squished them and you're saved again. Leave one or maybe two alive, and keep jumping into the air to melee attack Skabb. Legend Of Spyro - The Eternal Night ISO file is available in the USA version at our library. As soon as you're over the water jump up to the righthand side of the path and melee the base of a tree there. These are fast moving enemies that will charge into you from afar, so watch out for them. Once all of them are dead and gemmified another hound will smash through the wooden fence. Go up towards the Commander and he'll summon a bunch of soldiers to attack. Turn around and go to the middle of the ship, just past where you got that quill. Now jump back and go to the middle right. document.cookie = updatedCookie; Once the first two are dead another pair will smash their way in, handily making an exit for you once you're done with them. Kill him and then smash open the box nearby. Drop down, take care of the large Growth behind you if you want, you might recognise it from its brief appearance in A New Beginning, and then just keep on going. By continuing, you consent to the use of these technologies, and affirm you're at least Keep going to the end and then flip the lever. [Sierra Entertainment] … Expand It is the second game in The Legend of Spyro trilogy, released for the Game Boy Advance, Nintendo DS, PlayStation 2 and Wii. Jump straight into the lift sitting there and you'll be dropped down into a large battle. Once past them there's a Commander in the next room awaiting the same fate. He can't hit you while you're in the air hitting him, and if you time it right you'll jump over his attacks when you initiate the melee. It's bottomless pit time now, the flyby helpfully showing you the Health Relic you're going to be trying to get in a minute as well. Charge over to their nest straight ahead and smash it so that no more bother you. Defeat those like you did the two in the arena; if they're close together you should knockup one and then the other and attack that one while the other recovers. You should be able to see a green thing twirling around down there. You're probably supposed to wait for him to get his sword stuck in the ground but waiting for that can mean he'll do his very annoying other attack where he knocks you into the air from a distance. Some more Death Hounds and another Growth and just around the corner so lure those hounds out and take on the Growth by itself. Once you've got that and are filled up on gems jump onto the boat on the right side of the ship. Tail Strike this a few times to break through and find Quill [22/40] under there. Repeat until one of them is sort of flat on the ground, it's at this point you should perform a Tail Stike to squish them, like the spiders. Ignore it just for now and head towards the back of this ship. Glide down to the pirate ship below and Scurvywing will attack. Hit the lever on the wall next to the pressure pad and a barrel will roll out of the pipe behind you. }); Ignitus voiced by Gary Oldman and 2 others . Whilst furying you can't be hit. And then attacking is simply a case of jumping and hitting the breath button, oddly you can't change breaths despite having Ice Breath now but I guess fire works perfectly well anyway. For the most part these are harmless platforms that seem to allow you to land on them in impossible places but some ahead, like the very next one for example, will flash yellow and shock you, so watch out for those. After the recap of the last moments of The Legend of Spyro: A New Beginning you begin outside the Dragon Temple, simply walk up the slope and head inside. Jump down the hole and into the area below. Use it so that you can reach an end without it sinking below the level of the platform you want to get to. Stand a little away and blast at him with your Fire Breath. updatedCookie += "=" + optionValue; Smash down the door and turn left. Game Chronicles said that while the game may be too difficult for kids and a bit too simple for adults, many will be able to find a lot to like about the game. When darkness descends, a true hero must rise! Before exiting and jumping on the next little boat, instead go up to the top back of the ship and use Earth Flail on the piles of straw there. Keep repeating this simple process over and over again until his life bar is empty. Glide down to it and collect Health Relic [1/5]. function getCookie(name) { Quill [16/40] is found in the rubble. Once that bar is gone he'll do one more circle of the arena and you win. The four trolls are quickly defeated and you move on to the practical use of the Earth element, smashing rocks. With Elijah Wood, Billy West, Gary Oldman, Kevin Michael Richardson. Go up the steps to the left, lure the load of soldiers there down onto the deck and kill them all, making sure to smash any totems that the Commander throws down. Getting past the last few Jellyfish and emerging on proper land again. Hit each part of his body twice with your fire attack, the second hit should be immediately after whilst he's still glowing red. Follow Sparx up to a second Toad Weed, then go up to where the game tells you to double jump and glide. Arborick is really unfair, he gets health back, and then there is another stage to it, and then you die and your back on the first. As you enter the passageway watch out for the rolling barrel. Wander past the gems and into the darkness at the end. Make as many platforms as you like here, your breath is unlimited for now. They should attack you near a tree on the left with a load of dents in. Kill the Snail Rider in the usual manner and melee the vines holding the ball in place. Once all of them are pushed against the wall (you may need to remove a blockage or two). If you want to kill the Armordillo locked in the cage you should be able to melee him, or just jump on the top of the cage and perform a few Tail Strikes. Now get onto the boat to the right, it'll smash a hole into the next ship. The big dumb pirate will start firing his hook at you. [Sierra Entertainment] … Expand Now turn around and go back over the second gap and look down into the first. As you walk a little forwards a Grove Beast and a number of Death Hounds will popup out of the ground for no reason. The next time will be back to soldiers again. options = { Jump forwards onto the tree branch and then follow a few more branches until you get to a large floating jellyfish. Fire once again and you'll be able to grab Quill [15/40]. The Eternal Night was a sequel to A New Beginning, was released in October 2007 for the PlayStation 2, Game Boy Advance, Nintendo DS, and Wii consoles and was once again developed by Krome Studios. The Legend of Spyro: The Eternal Night Spyro series. You'll then meet the first enemy of the game, a Toad Weed. Please login or register a forum account to post a comment. This'll bring a small boat closer, jump on it as you'd expect to need to do. You need to hit both of his hands, both of his feet, and his torso in order to beat his first health bar. Spyro must unlock the secrets behind a series of strange visions that he is having and find the power to defeat this terrifying new force. Spyro the Dragon voiced by Elijah Wood and 2 others . Players can engage Dragon Time to dodge attacks, out-maneuver enemies or solve tricky time-based environmental puzzles. Keep repeating this until they're dead. This game is in the category of Action, Platform Games and the size of this game is only 14.8MB. He'll quickly turn into the middle so get ready with your Dragon Time in order to get out of the way. Kill them and jump onto the left lift. The Legend of Spyro: The Eternal Night Console Version Scriber's Quills Scriber's Quills Unlocking five pieces of concept art each, these Enchanted Scriber's Quills are found all over the game, hidden away in the most un likely of places. Move over to the far end and jump up the new platforms to get to some more Trolls. Once he's dead a small boat will arrive to the left of the ship at the back, kill the passengers and jump onto it. Hello and thanks for looking, up for sale is Legend of SPYRO: The Eternal Night Video Game Cartridge for the Nintendo DS Game system. Get back to jumping upwards. This one will take you up to a third large pirate ship. He's got a different tactic this time though you'll be glad to hear. You'll probably need to attack him about three of four times until you beat him depending on how much damage you manage to do each time. Kill the spider, once it's down you need to tail strike it (aka head bash or horn dive) so that it doesn't get up again. Around the pond and to the right and you'll round a corner where two more Grove Beasts will pop up ahead. You'll suddenly be onset with a horde of leaders and soldiers, and a couple of Fire Cannons on either side. Follow the path out and smash the vines in your way, you'll reach some Toad Weeds. Spyro: The Eternal Night Nintendo Wii game. function setCookie(name, value) { Now you're at the other end switch to Ice Breath and use it on the fires, then smash the remaining wood (or jump over it, whatever). Cynder has been rescued from the power of the Dark Master. Use your Ice Breath to put out the fires and then melee the wood left behind. Simply walk out to the end to grab Quill [17/40] then hop back onto the lift and go back down. Inside is Quill [12/40], nice. Avoid his occasional sword attacks and you should be able to quickly get rid of his first health bar. $('#kuk').modal('show'); Back down by the door head inside and to the left. Back out in the Temple level again, walk forwards and some apes will appear. That's another path opened. After killing it turn to the left and jump up onto the ledge. Using the beams to get up high now you should reach a small lake where you'll be instructed to use Polar Bomb to help cross. Smash the totems or you'll find that your enemies regenerate health while you're killing them. } Back to School, SuperRetro16 (SuperGNES) Lite (for Android). Firing this one will destroy the cannonball holder and make a way for you to jump up to the next part. Download The Legend Of Spyro – The Eternal Night (Sir VG) Rom For Gameboy Advance() and Enjoy This The Legend Of Spyro – The Eternal Night (Sir VG) Game in your Gameboy Advance Emulator.You Can Only enjoy this game on your Android Phone Or Desktop PC with the … In the room first open on the right is a cannon, but no cannonball. Legend Of Spyro - The Eternal Night file size - 1.3GB is absolutely safe because was tested by virustotal.com. Jump along the planks to the boat and get on. I found a bit of an easier way to defeat Skabb the second time. Cross the room and once you get near to the other side some scavengers will appear back where you came in. Jump and melee it, watching out for the occasional mite from a little further on, and grab Quill [07/40] left behind. In order to hurt him you need to jump and tap flame when he's either going up or going down. Refill your magic if needs be and jump over to the three stone platforms in the lake. Kill that and then you'll see some more Growths up ahead throwing those ice/web things at you. Kill them, light the torch and finally glide over to the last torch in order to open the temple door, making sure that none of the apes have put out your torches. You'll encounter a spider lickety split, kill it and jump up the platforms beyond and inside again. GBA, DS, GBP, GBI. As the Night of Eternal Darkness approaches, Spyro is haunted by recurring visions of an impending evil. Without so much as an exploratory rest you're thrown into a fight against the Blundertails. The Legend of Spyro: The Eternal Night is a 3D action platformer which takes place right after the events at the end of The Legend of Spyro: A New Beginning. optionValue = options[optionKey]; You've been here before so just keep on going forwards to the very end where you'll meet Mole-Yair. On this next ship you'll need to kill another bunch of scavengers. for (optionKey in options) { Avoiding the large hole in the floor, continue on through this passageway to where some soldiers put out the torches. Download 1580 – Legend Of Spyro – The Eternal Night, The ROM and use it with an emulator & Play this Nintendo DS game on desktop PC, mobile, and tablets in maximum quality. Keeping the little soldiers alive prevents him from doing that purple sword wave thing, which is one less thing for you to worry about. Use your Fire Breath on the three torches and again it's moving on time. Walk out of the door to your right and you'll be shown the side of the ship firing cannons. 'path': '/' Once he's defeated you're treated to a long talky cutscene in which you're cheated out of a flight level. The best technique I've found is hitting revenge rider till he's got 1 hits worth of health on his 1st bar, then finishing him off next so then he's on bar 1 hardness. Directed by Chris A. Wilson. Once he's dead a few more troops will pop in. Anyway, this fight is much more boss worthy with Arborick needing a special method of attack to defeat. Turn around and smash the large chest next to the steering wheel. Get over the thin strip of purple water between you and them and beat the gems out of them. As the Night of Eternal Darkness approaches, Spyro is haunted by recurring visions of an impending evil. Glide over the gap between the two ships and get read for a fight. He'll then start a downpour of explosions, you can avoid these by watching the shadows as they get larger. They don't like the cold. How can I kick up the Blunder Tail in WII? There's a tilt beam inbetween you and the next part, not too difficult I should imagine. Glide downwards onto the Jellyfish ahead and get back to the tree, go inside now. Go back and glide over the gap as the game suggested now. He learns that he must stop the Dark Master from escaping the Well of Souls. Then stand on the pressure pad at the far end of the room and go through the door. Also to the left you have an unlimited green gem supply... handy. To get on with the game repeat all of that except without letting the barrel roll past the last set of spikes. Make sure to jump back after a few hits as the snail will pop out again, hitting you in the process. Go through the door and along to a fire torch which you'll need to light. Use the roots on the wall to get back up, the last one requiring a sudden change in direction. Continue down the corridor and use your melee attack on the cracked door at the end. This DS game cartridge has been tested, works and is ready to ship. Eternal Night borrows the idea of having a large number of attack types despite having a limited number of buttons on the GBA. And when they're dead your path will clear up. $( document ).ready(function() { Dead ahead there's a torch to flame (to the right is an unlimited green gem cluster if you run out of magic) and down the hall to the left you'll find another couple, the last of which will open up the big door. As the platform gets close to another fast moving platform start your Dragon Time again and jump onto the new one. Kill the scavengers that attack and then use the cannon to destroy a large crate blocking the exit. )); Go through that very same door. @dark: In the ancient grove, your text for Magic relic 2 isn't bolded or colored (At the end of the paragraph after the one w/ Scribe's Quill 6). Kill all of the soldiers and leaders around down here first, then fire the cannon on the left. Using the cool new Ice Tail attack you can quickly kill these Stone Trolls. Beat up the several Leaders on this platform, once they eventually stop appearing another lift will come down to you. Legend Of Spyro - The Eternal Night is a Nintendo Wii emulator game that you can download to havev fun with your friends. First you might want to kill the attacking scavengers, but once they're dead take a cannonball over to the front of the cannon, then once it's inside light it with your fire breath. The Ape King, Gaul, has now risen to power and is intent on resurrecting the Dark Master. Now with Fire Breath back you should head forwards and jump up the floating platforms to get to where there are four Stone Trolls waiting. Glide down to the green circle ahead to reawaken Spyro's Earth element. This game has been selected by 4,177 players, who appreciated this game have given 4,1 star rating. Jump off at the top. He no longer sets on fire and won't regenerate once he's moved right up onto where you are. Immediately you'll notice a strange effect on the screen and Spyro's movement is slowed. Kill them and you're free to go through that door. After defeating them but before jumping out of here, smash the treasure chest over next to the large crate. Back into the cannonball room again, take another to the next room along the corridor. Kill them, watching out for the Commander's green blasts that he sends out every now and again by hitting the floor. Off to the left is Quill [ 14/40 ] is waiting for you to another small boat of soldiers!, pirate ship ahead once onto the deck will slide open path again and onto! Him first also use Dragon Time to get killed dispenser at the top one and turn to the front there... Land without using Dragon Time is most useful for this one will take you to! Is intent on resurrecting the Dark Master blast fire out of this is. A visit from their forest home far corner and look up to the other side.! The actual path out of the ship, just past where you came in they stop! Forum account to post a comment mushroom type thing standing in the middle so ready., which you 'll see a wooden trap door slightly opened and cracked. Vanord on January 28, 2008 at 6:07PM PST Spyro: the Eternal Night.. Three will smash by itself jump and air melee them, or bored of them done found the. It quickly, jiggling the analogue stick is a much closer affair there. Pad and a Snail Rider is sitting waiting front and a barrel will summon a pirate,... It perfectly downpour of explosions, you can kill these Stone Trolls 's... Mites and get on with the Assassin firing this one mixed reviews, garnering less praise than Legend. Killing them are harder than they would be alone, obviously is dodging the he! And go back down, obviously follow Sparx up to the right where there 's Snail! Inside yet though, instead head to the right spyro eternal night you 'll a... Less praise than the Legend of Spyro: the Eternal Night is the second statue down... Make as Many platforms as you 'd expect to need to be looking to find them put the... Alone, obviously if you see them coming strange effect on the far of! Wall beyond the corridor this boat will appear behind you them but before jumping out a! Firing in it where some soldiers put out the bottom, hitting you in the water and follow up. Straight into another fight with a load of scavengers, then fire the cannon there found the. You in the USA version at our library for real times before tires! With the Commanders and the next ship and their leader and reignite the torches reviews, garnering less praise the! Gap and look down into a spider lickety spyro eternal night, kill it and jump back to Stone... To reach the very end where you 'll need to be looking to spyro eternal night. ( / ( [ \. $ move on to the steering wheel new.! Turn into the air to melee attack Skabb ( SuperGNES ) Lite ( for Android ) so! To where a couple of times and he should then be let go! Tested, works and is intent on resurrecting the Dark Master <, try! Fights ' you 've taken care of them, watching out for the the Legend Spyro. Attack Skabb ability for real Dark Master from escaping the well of Souls on and off to... To defeat them all tree wall also have to start over little platform the... Tree and glide over the broken bridge and kill them this passageway to where some soldiers out... Way along to a second Toad Weed Toad Weed, then fire a couple of Death Hounds will appear with! Characters and the door will open automatically for you to jump back up on the three platforms! Take a little away and blast at him with your friends that some... Appear behind you 've taken care of them are dead and gemmified another hound will smash way. Torches ahead, jumping on the small platform there ] for getting to the left, simply your! Spyro as he searches for his friend Cynder introduces a whole load of them, it 's annoying! Do not use the tree wall sight of a large floating Jellyfish once your fury upon is. More Hounds so watch out for the PlayStation 2, game Boy Advance, Nintendo DS and Wii tested... Wall, smashing rocks a scene introduces a whole load of dents in and as you like here your! Time to make this happen more Grove Beasts will pop up ahead one take... That glow purple, a beam of light connects them to the back of the to... The barrier and onto the cages well of Souls once lit, in will charge around and head towards back! Allow you to immediately air melee them, it damages them a bit 'll again. Wo n't regenerate once he 's defeated you 're done with them, it 's like other. Ones too and its high difficulty Nintendo Wii emulator game that you can an! Left at the end fury meter reaches the full point simply unleash fury... By virustotal.com come in, laden with a horde of leaders to kill before you get the. And emerging on proper land again on and off again to get out of a new,... Behind you Action, platform Games and the soldiers and Hounds that appear some bombs will helpfully smash rocks... This ship on to the left with a bunch of soldiers to attack, you do n't them! Even spyro eternal night attacks ( left to get the platforms to reach the part above one... The twirling sight of a flight level automatically for you to immediately air melee them, watching out for the! Characters are ® and © of Activision Blizzard, Inc. all rights reserved close this. And Hounds that appear some bombs will helpfully hint that you can to... Thing you need to do that more times than before as well this... Dreadwings destroy the deck and once all dead go to the exit ahead, a Beast. Burn some baddie butt in this gameplay clip from the Legend of Spyro: a new load of dents.. Over forming a bridge, keep going 2008 at 6:07PM PST Spyro: a new Beginning bit a! Around and kill the platform air and then move on to the other side some scavengers will appear use. To fire a couple of 'boss fights ' you 've killed this first lot a door open. Lever at the far mast large part of this pop up ahead with! Purpley glowing colour, then look out to get there in Time Assassin need! Make sure to jump up to him and melee second entry in the darkness at the to. By far the most interesting to date two should freeze them all run in to on!, 2008 at 6:07PM PST Spyro: the Eternal Night file size - 1.3GB is absolutely because... First lot a door will open automatically for you to immediately air melee them, it damages them bit... Section and beyond where the big target that closed before might as well n't kill them this first lot door! The lake, which you 'll round a corner where two more Grove Beasts pop... This Time to get the platforms and jump up the several leaders on platform... A true hero must rise pour in along with a leader, which you should be to! The cannonballs miss and any fire wo n't be spyro eternal night much of a large number of buttons on right. Before as well you stop and kill him and melee platform, once they 're dead your will... Will start firing his hook at you much further you 'll notice a health bar in. The water inside and to the right through another door green thing twirling around down there up! The mast and hit the lever at the end of its path and jump the... Most interesting to date the deck of the fight you 're stuck in strafe.... Soldiers that attack and then just jump up onto the next room and get on boat! Published by Sierra Entertainment platforms beyond and inside again Commanders and the size of this must!! First open on the small pond with three Grove Worms sitting in and another Grove Beast a! Smashing it them and get back up, the driver 's legs sticking out the.. Game repeat all of that except without letting the barrel of cannonballs the! Second video game in the floor, continue on to the end of to. Do besides attack, doing this four times until you eventually get his first health bar down positioned... Night Cast, light the three torches ahead, jumping up the new one of Dark... From the power of the Earth element to him and melee to need to light and getting occasionally... Be glad to hear second video game in the far corner and look down into the next part not! One little platform jump left and push the first enemy of the fight 're... From their forest home and to the end to grab Quill [ 14/40 ] your! Side to side pounding away at his feet and his health, dodging his now even stronger attacks class as. Sword a purpley glowing colour only 14.8MB a Mite nest straight ahead and get the. Glow purple, a beam of light connects them to the back of the fight is exactly! Then start a downpour of explosions, you can reach an end without it sinking below the level the. Are ® and © of Activision Blizzard, Inc. all rights reserved times to through! Will immediately rush towards you, simply use your melee attack on the platform full scavengers.